

(That said, I always recommend bringing Hound's Rush and Target whistle) He's stupidly flexible and fits in almost any party. He's built for marking parties, but even if he's your only marker that -prot is extremely juicy, and hound's rush hits hard. He's the second-best stress healer in the game, second only to the jester, thanks the Cry Havoc. While at low resolve it's not as consistent as I would like, once you get past resolve 3 he can reliably heal 12-20 stress a turn for your party.


Need to take him into the Weald or Ruins? Grab Guard Dog and Lick Wounds or Guard Dog and Blackjack and stick him in rank 2. He still has his solid damage base, and now he is eaisly your best option for delaying in recovery phase.
